Public metrics
By the numbers.
We don't have download counters or GitHub stars to flex yet. Here's what we do have: actual numbers from the repo. Refreshed when we cut a release.
The plugin
Java source lines
0
↗ active
Java source files
0
across 14 modules
Modules shipped
0
all toggleable
Public API surface
0
interfaces & classes
Bundled dashboard pages
0
all live-updating
Built-in commands
0
player + staff
Custom-item triggers
0
in the SDK
Built-in effects
0
composable
The website
HTML pages
0
no build step
CSS lines
0
one stylesheet
JavaScript lines
0
vanilla, no framework
External JS deps
0
zero
Compatibility
Runtimes
- Java
- 21+
- Server
- Paper, Folia (auto-detected)
- Minecraft
- 1.21.x (tested 1.21.11)
- Database
- SQLite (default), MySQL/MariaDB
- OS
- Linux, Windows, macOS
Performance
- Cold start
- < 2 seconds
- Reload
- < 500 ms (most modules)
- Dashboard latency
- < 50 ms (local)
- JAR size
- ~3.5 MB (shaded)
- Memory overhead
- ~20 MB idle, ~80 MB active
Integrations (auto-detected)
- LuckPerms
- Permission groups in dashboard
- PlaceholderAPI
- Placeholders exposed + consumed
- Vault
- Optional economy bridge
- PacketEvents
- Bundled (relocated)
- HikariCP
- Bundled (relocated)
Build & ship
- Build tool
- Gradle 9.5 (Kotlin DSL)
- Shading
- com.gradleup.shadow 9.2
- Obfuscation
- ProGuard 7.7
- Distribution
- Direct + Modrinth + SpigotMC
- License
- Proprietary, source-available
Module breakdown
Relative size of each module by Java source lines. Useful to understand where the surface area lives.
Web dashboard~3,800
Anti-exploit~1,440
Custom items + SDK~1,200
Punishments~920
Bosses~830
QoL (homes/warps/tpa)~770
Combat~680
Kits~530
Tickets~470
Staff tools~430
Recipes~360
Item sets~310
Bans~270
Rituals + events~240
Numbers updated when we cut a release. Last refreshed for v1.0.0 on 2026-05-09.
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